Object-oriented ray tracing in C++

Wilt, Nicholas

John Wiley & Sons Inc · 1994

Deskripsi

Here is the first ray tracing book to focus on object-oriented methods that can greatly enhance both the speed of processing and the quality of the resulting graphics. Readers will find a brief introduction to ray tracing and background on advanced topics such as acceleration techniques, texture-mapping, and constructive solid geometry. They'll also get a User's Manual" guide for the ray tracing class library, with code examples for both basic and sophisticated ray tracing problems"

Subjek

No. panggil

006.66 WIL o

Detail

Penerbit
John Wiley & Sons Inc
Tahun
1994
ISBN
0-471-30414-X
Kolasi
xx, 441 hal. ; ill,; 24 cm
Bahasa
English
Klasifikasi
006.66

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